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Farming / Simulation / 2D & 3D

Harvest Valley

Download on the App StoreGet it on Google Play

Role: Unity Developer — gameplay and systems

Platform: Mobile

UnityC#3D Modeling3D DesignGUI DesignUI/UX PrototypingUI AnimationAdobe Photoshop

Overview

Harvest Valley is a mobile farming game combining 2D and 3D gameplay, where players restore a run-down farm through crop, economy, and progression loops.

My Contribution

I built farming gameplay systems, the in-game economy, progression, and UI systems as founder and developer at PixelBiteLabs.

Screenshots & Media

Harvest Valley media
Harvest Valley media
Harvest Valley media
Harvest Valley media
Harvest Valley media
Harvest Valley media
Harvest Valley media
Harvest Valley media

Technical Challenges

  • Building an economy system that stays balanced as players progress through farming, crafting, and selling loops.
  • Combining 2D and 3D elements in a single gameplay experience without inconsistent art or interaction rules.

Solutions

  • Designed and implemented an economy and progression system tuned around player farming activity.
  • Built the world and gameplay systems and UI needed to support the farming loop across 2D and 3D contexts.